EA makes changes after Star Wars Battlefront II outcry

Star Wars Battlefront II Review in Progress- Our Biggest Takeaways So Far

Star Wars Battlefront II Review in Progress- Our Biggest Takeaways So Far

A post by EA on community news site Reddit, explaining the reasons for the original rule, has become the most "down-voted" in the site's history.

"The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes. We want to ensure the game is balanced and fun both today and for years into the future", Wasilczyk wrote. The online multiplayer title was released last week and early adopters of the game are furious over the fact that it takes them an average of 40 grinding hours to unlock a hero. Let's not even consider the amount of other crates that can either be purchased with real money or grinded through, which typically contain items that can give you an in-game advantage. With these prices, EA feels that getting the heroes will feel like an achievement and also something accessible for players of all profiles.

Star Wars: Battlefront II is the most viewed game from E3 2017 on YouTube, as fans were excited for the sequel to 2015's Star Wars: Battlefront.

Star Wars fans have reacted with anger after it emerged that they'll have to spend quite a bit of time playing Star Wars: Battlefront II if they want to unlock some of the classic characters from the iconic franchise without paying for them.

The changes are immediate and will go live to the game (which is now available early through EA's Access service) today, ahead of the wider launch on Friday (17 November).

He went on to say that DICE is aware of the feedback on Reddit, and promised that the studio will continue to make changes to credit levels for unlocking heroes.

The company will also fearless the waters of a Reddit AMA tomorrow (Wednesday 15).

We appreciate the candid feedback, and the passion the community has put forth around the current topics here on Reddit, our forums and across numerous social media outlets.

The post explained that the rule was meant to "provide players with a sense of pride and accomplishment for unlocking different heroes".

Community manager Mat Everett added in a statement of his own on Twitter that further changes to Battlefront II's loot box system will be announced via a blog post soon.

There has been a lot of concern, anger and frustration regarding the way in which the upcoming Star Wars: Battlefront II will be handling loot boxes.

Many are also anxious about how much credit can be earned through gameplay and how loot boxes - which, when opened, offer randomised rewards - bought with real money provide competitive advantages, including better items and faster progression.

Following the backlash for Battlefront II, some EA developers have received personal attacks and death threats, according to CNBC.

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